Installation
Unlike many JavaScript frameworks, TCJSgame v3 is not available on a CDN or through npm. This means installation is simple but entirely manual. You only need to download the engine file and include it in your project. This approach is beneficial because it keeps your projects lightweight and offline-friendly. It also ensures you have full control over the engine version, so your code will not break if someone updates an external library. Many beginner developers appreciate this direct approach because it avoids complicated setup steps.
To install, first download the file tcjsgame-v3.js
and place it inside your project folder.
You may want to organize your files by creating a js/
or scripts/
directory,
but this is optional. Once the file is in your project, link it in your HTML before your own game script.
The order is important: the engine must load first so your code can access its classes.
Syntax
<!-- Load the engine -->
<script src="tcjsgame-v3.js"></script>
<!-- Load your own game code -->
<script src="game.js"></script>
Example Project Structure
project-folder/
index.html
tcjsgame-v3.js
game.js
stylee.css
Notes
- You can rename
tcjsgame-v3.js
but make sure to update the script tag. - Always load the engine before your game file.
- No internet connection is required — everything runs locally.